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GameGeex - Next Super Smash Bros (and my heart) in the hands of Namco Minor information and my point of views of the game.

Super Smash Bros. Wii U is being developed by Namco and so far it's looking good. There isn't much information on the subject matter because the director, Masahiro Sakurai, hasn't released much info on the game. Though, it has been confirmed by Namco that the game will not be made into 3D which means we may not see a Smash Bros. title released on the Nintendo 3DS. I love Smash Bros. with all my heart, to show my appreciation for this franchise, here is a story...

 I am a huge Smash Bros. fan. I practically say that for every game, but this game is my childhood. I absolutely loved playing nothing but Smash Bros for the Nintendo 64. As a child, being able to actually play as Pikachu with all of his lighting abilities, or Captain Falcon constantly spamming his taunt "show me yah moves" thinking he's saying "show me your boobs" was just fantastic. The game was fast paced and absolutely lovable. Combining sumo wrestling with the Nintendo all stars was very successful which is why it is considered one of the most successful games of all time.

Two years later, the infamous Super Smash Bros Melee released for the Nintendo Gamecube on December third, 2001. When you thought the best game ever will remain the best game ever, you thought wrong. The game became even more faster paced, with new features such as aerial dodging and an even larger character roster from the previous game turning it into an extravaganza. I played the game non-stop and I even joined tournaments. Despite how good I was, I still lost to professionals. I loved it even more than the N64 version because my favorite Nintendo characters; Bowser, Ganondorf, and Captain Falcon were all in the game. The mechanics worked and there were minor bugs in the game, but they really didn't affect the versus mode in a bad way. The bugs actually helped the game, by discovering things like wave dashing.

After waiting for a good seven years, Super Smash Bros. Brawl made its debut on the Nintendo Wii March 9th, 2008, and notice how I did not put the word "amazing" in that sentence. I guessed the game felt good at first, until I started noticing the flaws. People were actually able to beat me in this game even though my Ganondorf in Melee was practically indestructible. It was much more slower paced and simplified to the extreme compared to the other games. I mean a ten year old beat me in this game! I will never forget that... The game was deemed  unsuitable for competitive play due to dumb decision making by the creators. I mean come on, your character randomly trips, which ruins your combos while playing your matches. As much as I loved the previous installments, Brawl killed me inside.

My hope for Super Smash Bros. Wii U is that it will be more like how Melee was as oppose to Brawl. I honestly don't care about pretty graphics in this game. Just make it like how it was and we won't have a problem. All this is just my opinion. Have something to say to me? I will gladly argue with you in the comments below. Also the game is set to release in 2013. Ready...Fight!

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