Yesterday Blizzard announced the winners of their 2013 Student Art Contest. This year's submissions were long on style and short on poly count, and I could definitely see any of these models in the World of Warcraft. I do find it interesting that they focused on WoW models this year. Usually you see at least a couple StarCraft and Diablo creations thrown in there. Perhaps this means these games will get contest of their own this time around. I wonder where that leaves Project Titan?
Personally, this teaches me a lot about what Blizzard appreciates in their artists. They are looking for those that can bring their own style into the game's universe, but at the same time produce a highly detailed texture on a simple model frame. The winners of this year's contest produced brilliant work that is only complex to the eye, not to the game engine -- and that is not easy to do.
This year's winners are:
Hit the jump to enjoy the artwork for yourself. I've thrown in the honorable mentions' pieces as well because there's a lot of great work in there too. Now if you'll excuse me, I need to pull out my crayons and start practicing for next year.