I'm not feeling so hot right now. Obviously Carbine Studios knew I needed a lift and so they sent me this little gem in my email: The second installment of the WildStar DevSpeak video series. The first one was on housing, and all the slick things the developers are planning to make player housing a core feature to the MMO. This episode focuses on movement, and while movement may seem basic, the design decisions made about what movement mechanics to add to the game deeply influence how a game is played and what content it can offer.
Hit the jump to watch the video. What up.