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GameGeex - Geek Morning America: Let's play Iron Game Designer I got the chance not only to observe this year's Iron Game Designer competition, but also to be a contestant. What would you have designed?

Saturday during IndieCade 2011 I got the opportunity to compete in a game design competition called Iron Game Designer.  We were given a theme as chosen by the audience and a secret ingredient and 30 minutes to design a game, play test it, and present it to the world.  The theme the audience chose was "The Amish," and our secret ingredient was bananas.  The result was three teams creating three different games that all were fun.

Since the game I have been noodling the game design of our entry (Banana Rumspringa) which essentially featured teams racing up the stairs carrying bananas without using their hands.  I've been wondering what we could have done differently, or what other games we might have come up with had we taken other suggestions in different ways.  Now I'm wondering what you would have done.

So here's a tough one: If you could design a game using the theme and secret ingredient we were given, what would you have done?  The only rules are that it has to be able to be played in a room with people, and has to use both elements.  

13 Comments for this post.
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wow, it's pretty hard to come up with an amish aspect to game, I'm completely stumped.


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Amish Defense:

All players but one are on Team Amish. And the one player is the corporate tyrant using his magic bannana to turn people into corporate minions x.x??? lol, Last Amish standing wins.... Yea, that's all i'm gonna come up with in 30secs. Maybe I should think about this for 30mins instead.


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"Tough" is the correct word to use to pose such a question. If I was in the situation you were in and had to come up with a game idea which involved the use of bananas, I would probably toss them around or juggle them (something lame). How did you guys manage to move the bananas around without using your hands, that sounds extremely difficult, or were you guys allowed to place the bananas wherever on your body with your hands and then move? Also, what are they doing in the picture?


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@chaobo - haha, that's better than anything I came up with.


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That might've been another group.

As for the "without using your hands". I was told 1 group found a loophole and had someone hold the item with their legs and a couple of other guys picked the person up and carried them up the stairs lol. Wasn't the point but it worked lol. I think they used hax, not sure though.


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oh, haha

 

and why didn't they just use their mouths?


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Well that's I thought... or neck. But well, I don't know heh.


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hmmm, it seems like it would be pretty easy to use your mouth to do it


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Silly, there aren't hax in life, only sorcery. lol. They probably didn't use their mouths because it wasn't efficient (only carry one at a time); with the leg idea they probably piled a bunch at a time and plus there wasn't any spit involved.


[Mandifesto] @ 3:13:37 PM Oct 10, 2011
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The game depicted in the photo was called Barnana Bonanza, and featured teams of three players, two who built a barn one handed while blindfolded and a third person who directed them.  The first team to get their barn raised and placed on the bench in the foreground won.

The players in are game moved their bananas by pinching them with their knees and then hopped up the steps.  The tricky part came when they had to pass it to their partner.  No one thought that they could do it differently or cheat -- both options were viable.


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Barnana Bonanza doesn't sound as fun as Banan Rumspringa. If they built the barn on the ground and then had to elevate it to the bench, wouldn't the barn break or is that one of the twists of the game?


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They both sound pretty good

better than I could do in 30 minutes


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That's a fantastic concept for a large gathering to participate in. I remember reading about Game Developer groups that would gather and perform similar functions in order to kick the ol' grey matter into gear. Sadly it's been a while since I head of any hobbyist Game Developers gathering. Not saying they don't do it anymore, I've just not heard about it for a few years now.

 

 


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