Saturday during IndieCade 2011 I got the opportunity to compete in a game design competition called Iron Game Designer. We were given a theme as chosen by the audience and a secret ingredient and 30 minutes to design a game, play test it, and present it to the world. The theme the audience chose was "The Amish," and our secret ingredient was bananas. The result was three teams creating three different games that all were fun.
Since the game I have been noodling the game design of our entry (Banana Rumspringa) which essentially featured teams racing up the stairs carrying bananas without using their hands. I've been wondering what we could have done differently, or what other games we might have come up with had we taken other suggestions in different ways. Now I'm wondering what you would have done.
So here's a tough one: If you could design a game using the theme and secret ingredient we were given, what would you have done? The only rules are that it has to be able to be played in a room with people, and has to use both elements.